Starting mid-May, my work takes me to a different city. Shifting my house, and getting setup at new place, will now take priority over everything else. Till end-June, I don't see this project progressing any further.
In the meanwhile, I'm more than ever convinced that, while FSUINO and Arduino are good, but they won't work for me. In the meanwhile, I have done a bit of testing with 'Phidgets' and this looks like (for me) a better implementation of output scripts. These boards interface with FSX easily using FS2Phidget script by Alan. The script can be downloaded from mycockpit.org
Just ordered myself a Phidget LED-64 Advanced board and Phidget Interface Kit (0/16/16).
| Phidget LED-64 Advanced |
| Phidget Interface Kit 0/16/16 |
Some indicators in the pit (like Master Caution, Fire Warning Lights, for example) are very big and bright annunciators. With the LED board, I didn't have enough current carrying capacity available to drive more powerful lights. With this interface kit, I will be able to overcome that limitation. Due to better current/voltage handling capacity of this board, eventually, if I ever decide to do that, I could also use these channels to drive servo's (a.k.a custom cockpit instruments like battery gauge, hydraulic pressure gauge e.t.c, or rudimentary motion control).
With this purchase, I have now collected about everything I will need for the build, with the exception of various cockpit knobs. Those will be a tough cookie to source. But, we will cross that bridge when we reach it.
In case I get stuck, my teen daughter is doing a research of her own. She has been collecting anything that remotely looks like a knob (fan regulator switches, broken rotary knobs from old electrical appliances, knobs sealing plastic bottles, including toothpaste tubes, shaving cream tubes and the like). She is confident, with a little molding using dried paper paste, plastic glue and color, she will be able to mold shapes that will look like knobs for me. Gotta love daughters.